Ok, that was quite the break from blogging. Time to solve out the
robot chasing puzzle I put up last time.
First of all, it is easiest to work in polar coordinates, r and θ, the robot starts at r=0 and moves along θ=θ
0 and you start at r=r
0 and θ=0 The robots path given
r(t) = vrt
θ(t) = θ0
We get to pick our r(t) and θ(t) and choose a path such that we will meet up with the robot path for any arbitrary value of θ
0.
First of all, we might as well move straight to the robot, assuming that θ
0 is 0. We move toward r=0 and would meet the robot at r=r
0*(v
r/(v
p+v
r)) This value, which I will call R, will be our effective starting point.
Next, we must move outward in a spiral, such that our r(t) continues to match the robot r(t), but our value of θ takes on all values between 0 and 2π. This is simple enough, find r(t) and θ(t) such that:
r'(t) = vr
(r(t)θ'(t))2+r'(t)2 = vp2
Solving it out, you get
r(t) = vrt+R
θ(t) = √(vp2/vr2-1)ln((vrt+R)/R)
Note the problem we would have if the robot were faster than the player. Anyway, since the logarithm is unbounded from above, you know that this θ will eventually reach 2π, solving the problem. This also finds the smallest disc you can solve the problem on, since you just find that t where θ is 2π and put it back into r.
Not too tricky of a problem once you hit on the solution really, but at first it did look somewhat impossible.