It is something of a neat problem, because many people get tripped up right away with the following idea:
If both robots start on opposite sides of the planet facing opposite directions, they will stay that way forever, always mirroring eachothers moves and never finding eachother, no matter what their program is.
This argument actually seems pretty rock-solid, and I spent some time wondering why this problem has such a blatant hole in it, but there is a way out, if you know that the robots are going to start in such a configuration, the solution is this:
Each robot takes a 90 degree turn right, and then moves forward.
This will cause the robots to turn and face eachother, and move forward until they meet 'halfway' (grab a convenient sphere and try it out if you don't believe me). It becomes clear that any solution that is going to cover the extreme case of robots on the opposite side of the planet is going to need to refer to handedness somewhere, using the word 'right' or 'left'.
Now, we may assume that the robots drop off their flags as soon as they land (waiting will not really help anything), and it is easy to see that any two distinct points on the sphere uniquely define a circle on that sphere. The circle can be found by taking the set of points that are equal distance from each of the two points. In the case where the two points are antipodal, the circle that results is the 'equator'. Now that the robots have found a circle that they agree upon (they can find eachothers flags easily, given their own size and the radius of the planet), we just need them to get walking along that circle in opposite directions. Have them travel along the circle with their own flag on the right, this will result in the going opposite directions along the circle, they will meet up eventually.